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Fierce war of wolves and Vampires

Clan wars and rituals

 
            Declaration of war

 
You can extend the declaration of war on another clan.
Conditions of War:
When the declaration of war will last for 8 hours.
1 hour before the start of the war to collect all the clan members who are participating in the war. Since then can not take any action
If a declaration of war withdrawn 1 hour before the start, Champion loses 5% of the total prey
You can declare war only every 5 days
The war against the clan the same race to be first accepted by the other party
Attacking clan has the option to accelerate the beginning of the war of 1 hour compared to the original time
Clan members may take a position in battle formation just after the start of war

Clan rituals
Clan rituals have an impact on all members of clan. Required ritual is performed specifically přivolaným magician. Price of the ritual is in the treasury of the clan. The whole ritual is prepared 10 minutes at the end must be fulfilled ritual. The wizard can only be called every two hours.
Ritual power
The implementation of this ancient ritual is the power of all members of clan multiplied. Given that it's really ancient charm, which is written in the now-dead language, it is not possible to guarantee its success. Just a small imprecision in the pronunciation, and the whole ritual is without any effect.
Members:
Effect:
Time:
Time to cool:
Chances of success:
Price: min. 15
The strength of 10-20%
7 days
14 Days
15%
75,000
Terms
At least 12 members must prepare for war in the camp.
 
Ritual of Defense
With this ritual driven around all the members of clan aura, which is during the fight to protect and enhance their defense.
Members:
Effect:
Time:
Time to cool:
Chances of success:
Price: min. 16
Defense 10-20%
7 days
14 Days
15%
60000 Time to cool: 11:01:22:47
Conditions are splněy
Terms
The current health of each member of the clan must not be higher than 20 000
 
Good luck ritual
Bloody potion wizard distributed to all members of clan, but if the members of the drink too long, the ritual will have no effect.
Members:
Effect:
Time:
Time to cool:
Chances of success:
Price: min. 8
Ingeniousness 10-25%
3 days
7 days
25%
25,000
Terms
75% clan member must drink blood potion in the following 10 minutes.
 
Ritual endurance
Permeate the sinister power of all clan members and allows them to show greater endurance during the fight. Also, wounds are zacelovány faster.
Members:
Effect:
Time:
Time to cool:
Chances of success:
Price: min. 10
Výdrž 5-10%
7 days
14 Days
20%
30,000
Terms
More than 75% of members must hold a health drink.
 
Ritual magic people
This is a ceremony, which increases the charm of the personality of each member clan. Bad language, however, argues that this is just the kind of cleansing, so the attacker as soon divulge his own smell.
Members:
Effect:
Time:
Time to cool:
Chances of success:
Price: min. 4
Magic people 10-15%
8 Days
16 Days
15%
15,000
Terms
50% of the clan must be active in the last 10 minutes.
 
Ritual of
This ritual is dedicated daemon, which receives its power from the moon. The effect of this ceremony is always different and can never be predicted. But in most cases is the improvement of certain properties.
Members:
Effect:
Time:
Time to cool:
Chances of success:
Price: min. 6
5-20% of random properties
7 days
21 Days
25%
50000 Time to cool: 04:01:15:27
Ritual failed
Terms
The difference between úrovněni members shall be no more than 30 The current health of each member of the clan must not be higher than 20 000
 
Ritual Health
As the name suggests, this ordinance increases the rate of wound zacelování all clan members.
Members:
Effect:
Time:
Time to cool:
Chances of success:
Price: min. 6
Healing by 10-20%
5 days
10 days ago
30%
20000 time: 02:06:28:18
Terms
The difference between the levels may not be members of more than 50 30% of clan members must be active in the last 10 mintách.
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